Job Construction

Community Management
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Each Construction requires a number of successes to complete. When the skill check is made each session, it is possible to get more than one success, thus some projects can be completed faster if more efficient work is done. A minimum of 1 session is always required.

Construct Fortification
# Successes: varies
Skills & Special: Engineering (req)
Stonemasonry
Carpentry (max +2)
The baseline of a 10’ section of wall 10’ high and 5’ deep requires 1 success. thus a 20′×20′ tower 20’ tall requires 16 successes.
Requires 4 units of Block and 1 unit of Lumber per baseline section
Description
This covers the construction of any fortification.
Check Modifiers
Modifier when applied
Results
Fail Easy Shoddy construction falls apart; 1d4 workers injured for 3 sessions; roll 1d6 per material, on 6+ material is ruined
Succeed Easy 1 Success
Succeed Medium 2 Successes
Succeed Hard 3 Successes
Construct Farm (Crop)
# Successes: 2
Skills & Special: Stonemasonry (not req)
Carpentry (not req)
Requires 2 Block and 1 Lumber
Description
A basic storage building and fence for tending a small plot of land
Check Modifiers
Modifier when applied
Results
Fail Easy Shoddy construction; 1d4 workers injured for 3 sessions
Succeed Easy 1 Success
Succeed Medium 2 Successes
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Job Construction

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