Tag: Rules

Results

  • Character Creation

    Main Page

    Each player creates 3 characters.

    Roll 4 sets of stats
    - for each set, Roll 4d6 6 times
    - if you have 2 or more ones on a die roll, you may …

  • Resource to Products

    [[Community Management | Community Management]] --- |_. Source |_. Raw Material |_. Product | {background:#ddd}.|/8. Farm (animal) |/2. Leather | Armor | {background:#ddd}.| Temp Shelter | {background:#ddd}.|/2. Cloth & String | Clothing | { …

  • Specialist Skills

    [[Community Management | Community Management]] --- h2. Specialist Skills |_. Creating Raw Material |_. Crafting Final Products |_. Other | | Farming | Alchemy | Leadership | | Fishing | Animal Handling | Soldiering | | Foraging | …

  • Job List

    [[Community Management | Community Management]] [[Main Page | Main Page]] --- h3. *Reading Job Lists* Each Job is listed with 6 sections: *Title:* This is where the job title is listed. *%#% Sessions:* Each Job has a time element, typically …

  • Job Farm

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *Farm (animal)* | |*# Sessions:*|3 | |*Skills & Special:*| Farming (not req) requires Farm (animal) requires 2 Livestock| |\2. *Description* | |\2. Animal farms …

  • Job Town Council

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *Town Council* | |*#Sessions:*| 1 | |*Skills & Special:*| Minimum 1 Leader | |\2. *Description* | |\2. The Town Council handles the day to day management of the …

  • Job Away Team

    [[Community Management | Community Management]] [[Job List | Job List]] --- *FLESH OUT* Away Team used to gather misc Materials found in the wild by Scouting or by adventurers. success determines percentage of materials gathered. leftovers are …

  • Job Guard Duty

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *Town Watch* | |*# Sessions:*| 1 | |*Skills & Special:*| Soldiering (not req) This job is always required| |\2. *Description* | |\2. This job consists of standing …

  • Job Scouting

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *Scouting* | |*# Sessions:*| 1 session per 5 nodes distance | |*Skills & Special:*| requires at least 1 Adventurer, 1 Leader, and 3 Soldiers | |\2. *Description* | …

  • Job Diplomatic Mission

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Construction

    [[Community Management | Community Management]] [[Job List | Job List]] --- Each Construction requires a number of successes to complete. When the skill check is made each session, it is possible to get more than one success, thus some projects …

  • Job Hunt Gather

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Collect Lumber

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Forage Herbs

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Mine

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Alchemy

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Animal Handling

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Blacksmithing

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Bowyer

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Brewing

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Carpentry

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Cooking

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Engineering

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Gem Cutting

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Leatherworking

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Stonemasonry

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Job Use Tailoring

    [[Community Management | Community Management]] [[Job List | Job List]] --- |\2. *JOB NAME* | |*# Sessions:*| | |*Skills & Special:*| | |\2. *Description* | |\2. | |\2. *Check Modifiers*| |*Modifier*|*when applied*| | | | |\2. *Results*| …

  • Node Mapping the Underdark

    [[Main Page | Main Page]] --- The GM map is just a node map showing each site/intersection as a node with the paths leading away from it connected visually in their respective position on the compass rose (i.e. North = up, South = down). If at …

  • Community Resources

    |_. Raw Material |_. Units |_. Product |_. Units | {background:#ddd}.| Leather | 10 | Temp Shelter | 10 | | Cloth & String | 10 | Clothing | 0 | {background:#ddd}.| Food (meat) | 20 | Rope | 10 | | Livestock | 10 | Cuisine | 0 | {background:#ddd}.| …

All Tags